Validates that the provided blueprints are valid objects.
This function checks if each blueprint in the provided array is an object, throwing a SetupError if an invalid blueprint is found.
An array of blueprints to validate.
validateBlueprints([blueprint1, blueprint2]); Copy
validateBlueprints([blueprint1, blueprint2]);
Validates that the provided blueprints are valid objects.
This function checks if each blueprint in the provided array is an object, throwing a SetupError if an invalid blueprint is found.